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Thank You For Still Being Here.


I needed to take a moment to tell any and all reading this and give an extremely heartfelt and appreciative thank you.  It's been almost a full year since I finished this project, and even longer since I decided to throw this out there to the internet, and it really reaches me in a way I never thought it would that people are still checking this out, replaying it, and even offering up their hard earned money to show support in these ridiculously expensive times. This was my first game, my first try, and I can't honestly say I expected it to be any more than one silly slightly sexy adventure for one overly amorous elf. It was a fun venture into game making that I just had to throw my personal kink into, it was a beautiful headache to make. Yet, I still get alerts of new followers, new donations, and even a lovely comment or two, and for lack of a better analogy, it's like a big warm a fuzzy hug and makes me happy to see and read. Again, a heartfelt thanks to all of you for your time, your kind words, and contributions. They mean a lot to me.

I did enjoy my down time of not bug-fixing, or figuring out where I coded wrong... or what coding is... playing other peoples games will always be more fun (and sexy) than playing my own. I'll never be crazy enough to think I'll be amazing game maker than can pay all his bills from kind hearted patrons. The one thing I know for sure is I'll never get tired of all the players. Even if I don't get the slightest bit of feedback, just watching that download number go up, knowing someone wanted to try out something I made and might be having a fun time because of it, it's a tingle up the spine, I have to admit. Your probably thinking I'm nuts for enjoying something so simple, and maybe I am, but I still appreciate every single one of em. So thank you all again.

Also, not to make any promises or announcements, but the comments, the downloads, the donations, it makes me feel like I got another one in me. The one piece of advice that really stuck with me when I started this project was "Don't make the game you want to make first, you're gonna ruin it. Make something to try things out first." With that being said, I still have the game I want to make in my head. I sent an email to my partner in crime, Titi-Artwork. I'll see how he feels about this. I don't want to make promises I can't keep, but I will say if I do try this again, this time I'll do it for the hugs!

Thank you all once again!

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Comments

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I found your game through following another game on a pirate website, to answer your question from another place, people use pirate sites even for free games because it gets the word out, not everyone will come back to the dev, but those who love the game tend to! My financials mean I can only support so many devs and I prefer to make that decision with as much information as possible, so I tend to find the games I play on the pirate sites and then visit their (usually Patreon) pages of the games I love. The Elven Paladin is very cute and made me laugh, and has some great punishments that I thoroughly enjoyed! (though I still haven't managed to get all of the memories) I hope to see another great game from you in the future (possibly with some harsher punishment options?)!

I forgot to mention a few important reasons people use pirate sites: mods, walkthroughs, tech support, and games that are otherwise unavailable commonly due to language, credit card, or censorship issues. Mods in particular have turned games I would have hated into great experiences by (reducing grind, opening different paths, and avoiding turnoff material). Some parts of the community are toxic entitled assholes, but most are just trying to enjoy the games they love and share them with as many people as they can.

I can understand most of these things I suppose. I mean I am a proponent of once I have the game, I should be allowed to play it how I want, modding and such, difficulty level and otherwise. The ones that just gut the game for spank material are the only ones that are kind of insulting.  My only real complaint is that I miss out on the community. I want to hear what people think, good or bad. I want to know the characters they liked, what aspects there should be more or less of. I want to respond and talk to people. I can't do that if I don't even know where my game is. 

But these are all just quibbles. There's nothing I can really do about it and I am incredibly appreciative of who's already here and the few places I posted it myself. It's not going to stop me from moving forward or make me put up walls to stop people from doing it. I just thought if the game was free in a place that was easily accessible, in a few places, everyone that shares this kind of interest could come together in these few places and we get a little community thing going.

But again. Quibbles. It's an "ah well" moment. It's sort of ironic to ramble about this at this time of year, because it really just makes me thankful for what I do have, and like this page says, I'm thankful for everyone checking this silly game out and just having a good time with it. It really makes my day.

Its a great game, If anyone deserves praise, it's you. Spanking games are my favorites, all the developers who work on them are the best, thank you for this amazing game !!!

Thank you for your kind words and support! It's truly motivating! 

(+1)

Love your game and I'm glad the spanking community is appreciating it! It is worth all the money and donations you've recieved. It's my favorite spanking game I've ever played and the replayability is unmatched. I can't wait to see what you come up with next, you really knocked it out of the park with this game.

*Overwhelmed Happy Noises*